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Signal in

Screens run without audio. Plug in a source when you want the picture to move with sound.

::1 open a channel

Pick any screen from the home dump. Open the HUD overlay, find visualizer, set source.

  • off—idle look only
  • plugin—tab audio via Chrome extension
  • mic—browser microphone

::2 chrome plugin

Best path for music in another tab. The extension taps that tab’s audio and posts spectrum into the page — bass / mid / high / beat stay local to each screen.

  1. Install from monitron-plugin.
  2. Open the site that plays your audio track (YouTube, Bandcamp, local player tab — whatever Chrome can hear).
  3. Open the Monitron plugin popup on that tab and press connect.
  4. On a Monitron screen, set source to plugin. Status should read online.
  5. Wire channels + drive to color, speed, etc.
src://plugin

if status stays offline — reload the screen tab after installing

::3 microphone

No extension needed. The page listens through the browser mic — room sound, speakers, live input.

  1. Set source to mic.
  2. Allow the permission prompt. If you see click anywhere to enable mic, tap the page once — browsers need a gesture.
  3. Raise noise gate if room hiss moves the meters. Lower it for quiet sources.

::4 peak gain

Quiet tabs or weak mics: bump peak gain on the visualizer. Soft-clipped so ×3 still moves without hard clipping the bus.

::5 render scale

Heavy screens (raymarch / dense shaders) chew GPU even when the look is idle. Render scale sits in the fixed HUD chrome above the scroll — first knob before look or visualizer — and shrinks the internal buffer so the card draws fewer pixels.

  • 50%—default · roughly half the GPU load
  • 30%—floor · rescue for integrated GPUs
  • 100%—full native resolution

The slider is shared chrome on every screen; the value is saved per screen. Drop it when fans spin up — raise it when you want the sharpest frame. Cards also stamp a subjective load tag (low / mid / high) so you know which channels start hungry.

::6 share presets

Dial a look you like, then pass it around. In the HUD preset strip:

  • copy—seals current knobs + fx overlay into a monitron:… key on the clipboard.
  • paste—drop someone else’s key on the same screen, applies it, and reloads.

Keys are screen-locked (a hexacore dump won’t load on warpburst). Panel fold state stays local — only the look travels.

tip — dump keys in chat, Discord, or a gist; paste to recreate